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ArchaeologyInfo.com
Branche: Archaeology
Number of terms: 25214
Number of blossaries: 0
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A branch of genetics that describes in mathematical terms the consequences of Mendelian inheritance on the population level.
Industry:Archaeology
A mortality pattern based on bone or tooth wear analysis, and corresponding to a "natural" age distribution in which the older the age group, the fewer the individuals it has. This pattern is often found in contexts such as flash floods, epidemics, or volcanic eruptions.
Industry:Archaeology
A type of phage life cycle in which the phage takes over the bacterium and directs its growth and reproductive activities to express the phage's genes and to produce progeny phages.
Industry:Archaeology
Forces placed on the front teeth when an object is held between them. The source of the force on the teeth of each jaw is the opposite jaw and the force applied to the object.
Industry:Archaeology
Red blood cell precursors.
Industry:Archaeology
The condition of a cell or organism that has more than its normal number of sets of chromosomes.
Industry:Archaeology
The smooth surface of a detached piece that contains no previous flake removals excetp sometimes an eraillure flake scar on the bulb of force.
Industry:Archaeology
A branch of mathematical topology developed by Rene Thom which is concerned with the way in which nonlinear interactions within systems can produce sudden and dramatic effects; it is argued that there are only a limited number of ways in which such changes can take place, and these are defined as elementary catastrophes.
Industry:Archaeology
A mortality pattern based on bone or tooth wear which is characterized by an overrepresentation of young and old animals in relation to their numbers in live populations. It suggests either scavenging of attritional mortality victims (i.e. those dying from natural causes or from non-human predation) or the hunting by humans or other predators of the most vulnerable individuals.
Industry:Archaeology
A type of probabilistic sampling where areas to be sampled are chosen using a table of random numbers. Drawbacks include: (1) defining the site's boudaries beforehand (2) the nature of random number tables results in some areas being allotted clusters of sample squares, while others remain untouched.
Industry:Archaeology